Showing posts with label iar212. Show all posts
Showing posts with label iar212. Show all posts

04 March 2008

21 February 2008

stylesingraphicdesign.

popart.

retromodern.

nostalgicremix.

bauhaus.

13 February 2008

12 February 2008

31 January 2008

magazine advertisement.




Each of these magazine advertisements are well designed and communicate the function and purpose effectively. The product that is being advertised is clear and easily understood. Within each article the eye is directed toward the product that is being advertised. In the case of the second advertisement the chair is in the middle of the page and white which causes it to jump out at the reader. This is the same in the Cartier advertisement. In the Tiffany & Co. advertisement the color of the jewelry is the same color as the text block which draws the readers eye up toward the product. Repetition is used in the first advertisement. The illustrations throughout all of the advertisements evoke emotions that are parallel with the emotions the product might evoke. The font typefaces and text placement do not take away from the advertisement but rather add to the design. The eye is drawn to the text but then directed toward the main focus of the advertisement, and in the case of the first advertisement the eye is not drawn to the text but rather to the product.

17 January 2008

Computing in Architectural Design

Computing in design has always been an integral part of the design process, in many different ways. From the first architects that would use the computers to help with complex calculations of large numbers, to entering building modules of a building into the computer with a light pen, to the computer aided design that we think of today.

Computing in design today has come a long way in technology and usefulness from its predecessors in the early days of computer-aided design. Known as second-generation CAD systems, the computer-aided design of today is lead by the introduction of the personal computer, the mouse, and display technology that had not previously existed. This technology was now available to a more wide range of architects. The advent of faster and more capable processors allowed the architects to complete more complex modeling systems than before, and these modeling systems were available to more people, not just high-end workstations. Also the introduction of ink jet printers went hand in hand with the increased technology of computer-aided design. Now not only were architects able to see their work on screen, but able to print out their design on a wide range of surfaces. This helped to communicate their design to clients. This is still very useful today.

Computer-aided design in general helps to make the execution of a certain task more efficient and more precise. The computer does not know when the designer makes a mistake and similarly cannot put out its own thoughts on the design. This leads to what computer-aided design could be in the future, a system that is not simply used as a tool but rather as a viable design assistant, much like a junior architect to a senior architect. If a task is not interesting enough to require the full attention of the designer then that designer could turn the task over to the computer. This ability to delegate tasks to a machine could prove beneficial in time management and also accuracy of the task at hand. This ability of computers to go beyond the designs in patience, design ability, speed and memory, may allow for better and more simple design solutions.

Although the computer is a giant help in the world of design, there are still drawbacks to its use. The fact that the computer is its own separate world away from the world that we design for can cause use to be disjointed in our designs. Also the fact that with the increased technology and the computer doing more and more on its own, we come to the road block of the computer not knowing the full needs of a client. By this the computer may know the programmable needs, but since it is a machine, not the emotional needs of a space and that spaces relation to a human.

Computers aid in design everyday and will continue to aid in the design process as long as human brainpower is inferior to that of computer processors.